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Steam News22 February 20224y ago

[Patch note] Ver.1.10a Additional fixes and implementations

Ver. 1.01e > Ver. 1.10a Made some additional fixes and implementations to improve the gameplay. Fixed some UI issues. - Added risky blade bullets for some enemies.

Full notes

Full GRAND CROSS: ReNOVATION update

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What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • UI and audio
changedVer. 1.01e > Ver. 1.10a Made some additional fixes and implementations to improve the gameplay.
fixedFixed some UI issues. - Added risky blade bullets for some enemies. - Adjusted the contact damage of some middle size enemies. - Added "ZANGEKILL(斬)" bonus to some middle size enemies. - Fixed an issue on some enemy characters' death. - Added a warning to the surprise attack before the stage 2 boss. - Fixed an issue with the timer (score subtraction) during boss battles. - Reduced damage from collision with stage 4 boss (from 128 to 101) - Fixed an issue with the stage 5 boss, and added a time limit (timer) from the start of the battle. - The attack pattern of the final form of the last boss was partially changed. - Fixed other minor display issues.
- Reduced damage from collision with stage 4 boss (128101- Reduced damage from collision with stage 4 boss ( decreased, nerf

GRAND CROSS: ReNOVATION changes

changedVer. 1.01e > Ver. 1.10a Made some additional fixes and implementations to improve the gameplay.
fixedFixed some UI issues. - Added risky blade bullets for some enemies. - Adjusted the contact damage of some middle size enemies. - Added "ZANGEKILL(斬)" bonus to some middle size enemies. - Fixed an issue on some enemy characters' death. - Added a warning to the surprise attack before the stage 2 boss. - Fixed an issue with the timer (score subtraction) during boss battles. - Reduced damage from collision with stage 4 boss (from 128 to 101) - Fixed an issue with the stage 5 boss, and added a time limit (timer) from the start of the battle. - The attack pattern of the final form of the last boss was partially changed. - Fixed other minor display issues.

Ver. 1.01e > Ver. 1.10a Made some additional fixes and implementations to improve the gameplay.

  • Fixed some UI issues. - Added risky blade bullets for some enemies. - Adjusted the contact damage of some middle size enemies. - Added "ZANGEKILL(斬)" bonus to some middle size enemies. - Fixed an issue on some enemy characters' death. - Added a warning to the surprise attack before the stage 2 boss. - Fixed an issue with the timer (score subtraction) during boss battles. - Reduced damage from collision with stage 4 boss (from 128 to 101) - Fixed an issue with the stage 5 boss, and added a time limit (timer) from the start of the battle. - The attack pattern of the final form of the last boss was partially changed. - Fixed other minor display issues.

Source

Steam News / 22 February 2022

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