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Steam News18 July 20187y ago

GCM2 v1.1.12 - AI Improvements

Patchnotes - v1.1.12 AI Improvements AI's has been adjusted so that the classes now behave more like they should.

Full notes

Full Grand Class Melee 2 update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedPatchnotes - v1.1.12 AI Improvements AI's has been adjusted so that the classes now behave more like they should.(Mages keep their distance, Warriors approach, Thieves run around) This should help to create more dynamic situations in games with a lot of bots. General This patch will reset game options for all users. The default scoring option for normal games has changed to 'Standard'. The FFA and 3v1 AI Challenges will continue to use the 'Tournament' setting. The duration of Health Drops has increased to 6 from 3. Round 4 The damage of Monk's Soul Strike has increased to 2 from 1.
duration of Health Drops has36duration of Health Drops has increased, buffRound 4 The damage of Monk's Soul Strike has12Round 4 The damage of Monk's Soul Strike has increased, buff

Patchnotes - v1.1.12 AI Improvements AI's has been adjusted so that the classes now behave more like they should.(Mages keep their distance, Warriors approach, Thieves run around) This should help to create more dynamic situations in games with a lot of bots. General This patch will reset game options for all users. The default scoring option for normal games has changed to 'Standard'. The FFA and 3v1 AI Challenges will continue to use the 'Tournament' setting. The duration of Health Drops has increased to 6 from 3. Round 4 The damage of Monk's Soul Strike has increased to 2 from 1.

Source

Steam News / 18 July 2018

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