HomeGamesUpdatesPricingMethodology
Steam News10 October 20169y ago

v1.1.3 changelog:

Balancing: Players hit boxes have been readjusted. Features Added: Strafe-Locking: now when playing on a keyboard, a player may lock their looking direction by holding the "Slash" button.

Full notes

Full Grand Class Melee 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions4 changes1 removal
  • UI and audio
  • Balance
  • Maps
  • Store
  • Gameplay
  • Performance
changedFeatures Added:Strafe-Locking: now when playing on a keyboard, a player may lock their looking direction by holding the "Slash" button.
addedFeatures Added:Global health handicap can now be tweaked under Gameplay Options
changedFeatures Added:Gameplay & Custom Terrain settings from the options menu are now persistent through game sessions.
addedCosmetics Changes:Large Structures: large structures have been added to all the biomes.
addedCosmetics Changes:Every job sprite now has it's own unique weapon sprite.
changedCosmetics Changes:Default option for uploading highscore after playing a Quick Battle has been changed to "yes".

Grand Class Melee 2 changes

changedStrafe-Locking: now when playing on a keyboard, a player may lock their looking direction by holding the "Slash" button.
addedGlobal health handicap can now be tweaked under Gameplay Options
changedGameplay & Custom Terrain settings from the options menu are now persistent through game sessions.
addedLarge Structures: large structures have been added to all the biomes.
addedEvery job sprite now has it's own unique weapon sprite.

Balancing:

  • Players hit boxes have been readjusted.

Features Added:

  • Strafe-Locking: now when playing on a keyboard, a player may lock their looking direction by holding the "Slash" button.

  • Global health handicap can now be tweaked under Gameplay Options

  • Gameplay & Custom Terrain settings from the options menu are now persistent through game sessions.

Cosmetics Changes:

  • Large Structureslarge structures have been added to all the biomes.
  • Every job sprite now has it's own unique weapon sprite.

  • Default option for uploading highscore after playing a Quick Battle has been changed to "yes".

  • Terrain generator defaults have been changed.

  • Removed the "rebind controls" prompt when the Xbox 360 gamepad demo is active.

Bug Fixes:

  • Player sprite now properly draws the "airborne frame" when using the Jump and Leap abilities.

  • A rare bug that caused the game to crash upon starting a Spectator Mode now fixed.

  • Healthbars now properly follow the player sprite when using the Jump and Leap abilities.

Source

Steam News / 10 October 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.