Full notes
Full Graffiti Battle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Graffiti Battle changes
Upgraded the game to Unreal Engine version 5.5.
Optimized lights lumen settings for the new UE version.
Set the starting zone to the previous one.
Fixed a corrupted enumaration list for world locations.
Previously the goal was to create a big game world for adventure and exploration. However, we made some adjustments and plan now one basic zone with randomly generated level content.
Source
Changelog.gg summarizes and formats this update. How we read updates.
