HomeGamesUpdatesPricingMethodology
Steam News25 November 20223y ago

Graffiti Battle Early Access Patch 1.6.1

Improved FPS in the lobby by combining 3D models. Improved FPS in the starting zone by combining 3D models and textures.

Full notes

Full Graffiti Battle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Performance
changedImproved FPS in the lobby by combining 3D models.
changedImproved FPS in the starting zone by combining 3D models and textures.
changedImproved FPS in the Downtown level, though since this level is under active development the FPS is not yet fully optimized (currently ~40 fps with GTX 1080 compared to 60-80 when optimization is done).

Graffiti Battle changes

changedImproved FPS in the lobby by combining 3D models.
changedImproved FPS in the starting zone by combining 3D models and textures.
changedImproved FPS in the Downtown level, though since this level is under active development the FPS is not yet fully optimized (currently ~40 fps with GTX 1080 compared to 60-80 when optimization is done).
  • Improved FPS in the lobby by combining 3D models.

  • Improved FPS in the starting zone by combining 3D models and textures.

  • Improved FPS in the Downtown level, though since this level is under active development the FPS is not yet fully optimized (currently ~40 fps with GTX 1080 compared to 60-80 when optimization is done).

Source

Steam News / 25 November 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.