Full notes
Full Grab n' Throw update
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What changed
- Gameplay
- Server
Grab n' Throw has reached an important milestone - we now have hands!
With the core gameplay features in place it was time to add some GameJuice™. Over the last few months I've added visible hands, hand animations, camera animations and more. To make everything more immersive I've opted to re-use the same external player model that other players see - you can look down and see your feet, and your hands grab the actual character you're holding. This feels so much more fun to play now:
The camera animations are subtle but really make each action feel like it's in the world. It's made me appreciate how important they are to other games like Doom 2016.
As an added bonus, true ragdoll is back on the menu. This works in multiplayer and makes every hit feel much more impactful:
The next aim is to get a demo up for you all to play later this year. If you haven't wishlisted yet, please do! Every one helps. If you have, THANKYOU! (and please show Grab n' Throw to your friends).
Source
Changelog.gg summarizes and formats this update. How we read updates.
