In this update7
Full notes
Full Gowf: A Golf Adventure update
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What changed
- Gameplay
- Fixes
- UI and audio
- Server
Gowf: A Golf Adventure changes
High Level Major Changes
- New Course : Gowf Tour! Features ONE HOLE from EACH COURSE in the game. Each course has a unique theme, difficulty, vehicle, and music!
- Fixed multiplayer hosting/joining issues (for sure this time (i think))
- New Side Quest Type : Greenskeeper's Revenge! The maintenance crew is livid with your disrespect of the golf course. To enact their revenge, they place the pins in brutal locations.
Changelist
- New Course : Gowf Tour! Features ONE HOLE from EACH COURSE in the game. Each course has a unique theme, difficulty, vehicle, and music! Featured Courses are...
Mellow Meadows : Beginner Difficulty : Meadow theme : Golf Cart Vehicles
Swirly Sands : Rookie Difficulty : Egyptian/Desert theme : Dune Buggy Vehicles
Pine Needle Peak : Intermediate Difficulty : Mountain Forest theme : ATV Vehicles
Arctic Alps : Advanced Difficulty : Snow/Ice theme : Snowmobile Vehicles
Bogey Beach : Semi-Pro Difficulty : Tropical Beach theme : Dirt Bike Vehicles
Sunken Slopes : Pro Difficulty : Underwater theme : Submarine Vehicles
Suburb Municipal : Expert Difficulty : City theme : City Vehicles
Gowf Stadium : Elite Difficulty : Stadium theme : Rally Car Vehicles
- Fixed multiplayer hosting/joining issues (for sure this time (i think))
Finally found the root cause of all of the issues, i am fairly confident hosting and joining multiplayer lobbies should be smooth now and "just work".
- New Side Quest : Greenskeepers Revenge!
A new character is livid with your disrespect of the golf course. To enact his revenge, he places the pins in brutal locations.
You can find the greenskeeper in mellow meadows, he will give you the side quest.
He is not in swirly sands yet
- Generic Golf Updates
Swirly Sands And Gowf Tour are available to play in single player stroke play now
Changed aiming to be faster if held long enough
Added logic to some holes (that needed it) to not aim at the pin by default, but instead to an optimal drive location
Changed ball physics to be less "sticky" (feels more natural in my opinion, let me know your thoughts)
Trees stop balls even slower now (feels more natural in my opinion, let me know your thoughts)
Ball Camera (the camera when following the ball) is much better now and should not clip through geometry
- Speed Golf Specific Updates
Added vehicle boost pickups for speed golf. These will spawn throughout each hole and will refill your boost meter.
Added a screen space UI way-point for tracking your ball in speed golf
Made it easier to track your ball if the ball went into a hazard or Out of Bounds
Added a checkpoint system for speed golf specifically for Gowf Stadium
Made the Golf Cart vehicle a bit easier to drive
- Multiplayer Specific Updates
Gowf Tour course added as an option in multiplayer
Revenge Pin Locations added as an option in multiplayer
Added all vehicles and vehicle boosts to the free roam lobby to play with.
Added a water/underwater area where you can swim underwater and play with the submarine and dirt bike.
Polished Towp Gowf area in the lobby a bit so it doesn't look too unfinished.
When a multiplayer game ends, everybody goes back to the lobby.
Return to lobby option added to the hosts' pause menu in multiplayer. Should return all players back to lobby.
When playing Alt Shot multiplayer mode, after your ball stops the game will automatically switch to your partner instead of having to press space bar to continue.
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Source
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