HomeGamesUpdatesPricingMethodology
Steam News17 September 20187y ago

Government Simulator 1.4 - Tariffs

Government Simulator update 1.4 is now available. This update adds Import Tariffs and a few bug fixes and improvements. Details: Import Tariffs You can now impose import tariffs using the "Laws" tab.

Full notes

Full Government Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions2 changes0 removals
  • Gameplay
  • Fixes
addedGovernment Simulator update 1.4 is now available.
addedThis update adds Import Tariffs and a few bug fixes and improvements. Details:
addedImport Tariffs You can now impose import tariffs using the "Laws" tab. You can specify a total average rate for these, and the engine will uses this value for calculating the simulation. The effect tariffs will have depends on how the internals of the country you are running look like. Limitations: There are no individual types of goods or countries of origin on which you can impose tariffs, it is just an average factor, since the simulation isn't fine grained enough for this.
changedEconomic growth rating values have been adjusted a bit, causing the labels on the economic growth statistics screen to show better values (like 'Excellent' for a value of 6% instead of previously just 'good')
addedAdded a scroll bar to the 'satellite states' page on the military conflicts tab, so that you can see all satellite states if you have many of them.
fixedThe Steam "Economic growth" achievement wasn't reachable after the last update anymore, this is fixed now

Government Simulator update 1.4 is now available.

This update adds Import Tariffs and a few bug fixes and improvements. Details:

  • Import Tariffs

    You can now impose import tariffs using the "Laws" tab. You can specify a total average rate for these, and the engine will uses this value for calculating the simulation. The effect tariffs will have depends on how the internals of the country you are running look like. Limitations: There are no individual types of goods or countries of origin on which you can impose tariffs, it is just an average factor, since the simulation isn't fine grained enough for this.

  • Economic growth rating values have been adjusted a bit, causing the labels on the economic growth statistics screen to show better values (like 'Excellent' for a value of 6% instead of previously just 'good')

  • Added a scroll bar to the 'satellite states' page on the military conflicts tab, so that you can see all satellite states if you have many of them.

  • The Steam "Economic growth" achievement wasn't reachable after the last update anymore, this is fixed now

  • Environmental destruction simulation has been adjusted a bit

Hope you'll like this update. Feedback is welcome as always!

Source

Steam News / 17 September 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.