Full notes
Full Gossamer Matrix update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Gossamer Matrix changes
Small update to clean things up that I didn't get to before the Fest:
Adjusted enemy hearing behavior so they can't hear through walls as good
Removed hand scanner from the elevator because it doesn't do anything in the demo version
Used items that are saved between floors don't reload as new items
Enemies have proximity detection and collision now
Source
Changelog.gg summarizes and formats this update. How we read updates.
