HomeGamesUpdatesPricingMethodology
Steam News21 May 20188y ago

GORN EARLY ACCESS MAY 2018 UPDATE

Hi! We’re starting off with an apology: we know it’s been a while since the last update - and this update is a bit smaller than usual.

Full notes

Full GORN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedHi! We’re starting off with an apology: we know it’s been a while since the last update - and this update is a bit smaller than usual. Our team’s been away on Game Jam Island 2 and Pirate Jam , but since then we got back we’ve all been full force on GORN development again! This update mostly brings cosmetic and performance improvements, as well as a few fixes. CHANGELOG: - New & improved blood - New night time arena for Champion battles - A new armor type for enemies - A Katana AND MORE! - New title screen - Rework to the cell for performance - Combat scene performance improvements - Fixes/improvements to two handed weapon handling (probably still WIP) - A rework to how the mobility caestus work, hopefully making them more powerful and less finicky to use - Several graphical tweaks & improvements to both arenas As this update goes live, we’re already working on new content for you guys that’ll be coming at you in the next few months! As always, a huge thanks to the community for all your feedback that shapes our development. Please keep sending us your suggestions, performance complaints and bug reports.

GORN changes

addedHi! We’re starting off with an apology: we know it’s been a while since the last update - and this update is a bit smaller than usual. Our team’s been away on Game Jam Island 2 and Pirate Jam , but since then we got back we’ve all been full force on GORN development again! This update mostly brings cosmetic and performance improvements, as well as a few fixes. CHANGELOG: - New & improved blood - New night time arena for Champion battles - A new armor type for enemies - A Katana AND MORE! - New title screen - Rework to the cell for performance - Combat scene performance improvements - Fixes/improvements to two handed weapon handling (probably still WIP) - A rework to how the mobility caestus work, hopefully making them more powerful and less finicky to use - Several graphical tweaks & improvements to both arenas As this update goes live, we’re already working on new content for you guys that’ll be coming at you in the next few months! As always, a huge thanks to the community for all your feedback that shapes our development. Please keep sending us your suggestions, performance complaints and bug reports.

Hi! We’re starting off with an apology: we know it’s been a while since the last update - and this update is a bit smaller than usual. Our team’s been away on Game Jam Island 2 and Pirate Jam, but since then we got back we’ve all been full force on GORN development again! This update mostly brings cosmetic and performance improvements, as well as a few fixes. CHANGELOG: - New & improved blood - New night time arena for Champion battles - A new armor type for enemies - A Katana AND MORE! - New title screen - Rework to the cell for performance - Combat scene performance improvements - Fixes/improvements to two handed weapon handling (probably still WIP) - A rework to how the mobility caestus work, hopefully making them more powerful and less finicky to use - Several graphical tweaks & improvements to both arenas As this update goes live, we’re already working on new content for you guys that’ll be coming at you in the next few months! As always, a huge thanks to the community for all your feedback that shapes our development. Please keep sending us your suggestions, performance complaints and bug reports.

Source

Steam News / 21 May 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.