Full notes
Full GORE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Maps
Various optimization and performance improvements!
Lowered the headbob across the board. Idle, Walking, and Running animations are now smoother.
Most of the notes are no longer required to read for game progression, with the exception of the final note before entering Dimension Zero and the note located in the fire lookout tower.
Made adjustments to the VHS VFX.
Fixed typos in some of the notes
Removed a faulty jumpscare
Improved camera lag speed
More rocks and natural objects added in order to hide invisible walls and keep the player on the right path.
Patched a glitch where the player could fall out of the map inside of the cave.
The biggest change - a slight retcon to the story. I realize the main protagonist was perhaps not the smartest, so, there is a new angle to the story that allows for a logical explanation as to why he would continue walking into horrific, cosmic horrors without a second thought.
Source
Changelog.gg summarizes and formats this update. How we read updates.
