Full notes
Full Good Jump update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, long time no see!
What changed
- Server
- UI and audio
This update focuses on optimizing the multiplayer experience for non-host players. Previously, clients might have experienced a rough time due to network latency with the host server. Well, that issue is now fixed~! Client players can now enjoy a smooth, lag-free experience and have fun with everyone else in the lobby~
Secondly, we've resolved the bug causing abnormal data in the top-center Timer UI during multiplayer. The timer will now correctly start the moment you leave the first campfire. We've also added this feature to single-player mode! Returning to the first campfire will reset the timer, so you can easily track how long your current journey has been~
Finally, I'd really appreciate it if you could leave a review for the game. Every single piece of feedback means the world to me. Thank you so much!
This is CamelFish, wishing you all a great time playing~
Source
Changelog.gg summarizes and formats this update. How we read updates.
