Full notes
Full Good Folk Cafe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Fixes
Good Folk Cafe changes
This is the first big update we are making to the demo!
Gamepad Support!
Added a first version of gamepad support.
Art - Lighting Improvements
Some big improvements in the lighting during the cooking.
UX/UI
Added one step to confirm going to Chill, so players are not surprised that they are skipping a day.
Added Hints and Sort Plant Screen in Chill Map
Change “Cosmetic” to "Decoration" as it was confusing
Added Proper transitions at each end of the Foraging Map.
Reward from the Fae
Reduced negative feedback when a taste doesn't care about a taste,
Moved the reward from the Fae to the 3D world.
Bug fixes
Fixed: Fae are not leaving at dawn
Fixed: The Day transition screen doesn't go back to the Homestay
Fixed: Chill feedback doesn't update when a story has been completed
Find our demo on Itch!
Source
Changelog.gg summarizes and formats this update. How we read updates.
