Full notes
Full Goobies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
Goobies changes
Fixed bug causing enemies to gain very high movement speed after being stunned or slowed.
Fixed bug causing Self Control to break in conjunction with Full Spectrum.
Fixed bug causing double level up resulting in six or more items to choose from.
Fixed bug causing roulettes to spawn on top of each other when killing mini bosses in quick sucsession.
Fixed bug causing Dizzy's attack to not chain properly.
Fixed bug causing mini bosses to self inflict damage when cloning.
Fixed bug causing the DPS meter to display negative values when reaching very high digits.
Fixed bug causing Bingus's passive not to proc critical strikes and on death items.
Fixed bug causing Cracked Heart and Full Spectrum not working together resulting in full base HP.
Fixed bug causing Queens to sometimes fire projectiles post death.
Fixed bug causing all Goobies to have Hoozey's fire trail during Full Spectrum.
Reduced enemy damage scale.
Reduced size of Goo balls when airborne.
Increased nearest distance which enemies can spawn to the player.
Increased radius of Magnet.
Removed visual effect from Blobmoon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
