Update log
Full GONE Fishing update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey everyone! Back to you with your regularly scheduled GONE Fishing updates. Today's patch focuses on controller support, instruments, fish, and fixes!
Extracted changes
- Gameplay
- UI and audio
- Maps
- Store
- Fixes
- Security
Controller Support
I have finally finished controller support for the game. In the gameplay section of the options menu, you can change the on screen glyphs (input hints) to your specific controller.
You can also adjust controller look sensitivity in the options menu
All UI and in game interactions should be supported; however, if you do come across something that is not working as intended with your controller, please let me know so I can fix it asap
Instruments
Added Banjo, Harmonica, Accordion (concertina), and Drum
These Intruments will sync up when played together.
Instruments provide an aura that boosts fishing (similar to fishing in a hotspot)
New songs and instruments will be released in following updates
Reworked the quota formula
The new formula is (RandomFloat * Minimum(dayNumber, 35)) + currentQuota.
The random float has different weights based on the current difficulty you are playing on. For example, on JW difficulty the random float can be a value between 3.5 and 5.
The "Minimum function" returns the smaller value between day number and 35. So if you are currently on day 47, it will use the value of 35. This means the quota should grow fairly linearly after day 35.
Added Pack of Beer
Buy for 25 gold at Jeb’s secret shop.
When dropped, the pack of beer will turn into 6 individual beers, so bring this pack to your favorite fishing spot
Added New Legendary
Swamp exclusive
Legendary Fish rework
Legendary fish are now map exclusive
Lochness Monster -> The Lake
Orca -> The Arctic
Dunkleosteus -> The Canyons
New Legendary -> The Swamp (And Jungle tropic waters temporarily)
The Jungle has only mythic fish and no legendary. The plan is to have an exclusive mythic for each map, and a new exclusive legendary for the Jungle.
Changed the Jungle fresh water to be Tropical (Like the swamp) instead of Temperate (Like Lake).
Added Burbot
Line lvl 1 recommended, caught on arctic map commonly, and rarely on the Lake map.
Added Acoupa Weakfish
Line lvl 1 recommended, caught in fresh tropical waters
Added Bullshark
Line lvl 5+ Recommended, Caught everywhere except Arctic.
Mechanics
Changed Casting Mechanics a bit to make it smoother
Now when casting your movement will not be locked unless the bobber touches the water, Same applies for rotation lock.
Added a toggle sprint option in the gameplay section of the settings menu.
Fixed bug where some of the characters would hold fish and other items in their wrist.
Fixed Bug where The Worm Horn would not work if a fish was caught while the inventory was full.
Fixed Bug where the frog tribesman would chase you infinitely after TNT was dropped near them.
Changed the font size on the shop UI to be more readable.
Added Jumping on snow SFX
Beer now starts out appearing closed and the opens when you grab it.
Added more stat collection for Anti-Cheat purposes.
Fixed an issue where polar bear cubs would be difficult to pick up
Fixed an issue with invisible walls on the swamp map
Fixed an issue where players could be grabbed by the Impaler and the crab at the same time
Fixed an issue where the stalker would live forever on the Arctic map
Fixed an issue where frog guys could
Source
