HomeGamesUpdatesPricingMethodology
Steam News4 March 201610y ago

1.1.1! The Light Switch Update!

Our first post-launch content update is here! We've added a light switch! See? We listen to feedback.

Full notes

Full Gon' E-Choo! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions1 change1 removal
  • Gameplay
  • Maps
  • Compatibility
  • UI and audio
addedOur first post-launch content update is here! We've added a light switch! See? We listen to feedback. We've also tweaked the pixels on the arcade's monitor, because we just know their arrangement was bothering somebody out there!
addedChangesAdded a light switch to the room.
changedChangesPaper airplanes now blink when they are in danger of falling off of the stage.
addedChangesThe CRT's subpixels are now arranged in a more CRT-y way, and a subtle scanning effect was added.
addedChangesAdded a few secrets.
removedKnown IssuesThe dynamic subtle dynamic lighting was not-so-subtly broken on OSX and Linux, so it has been disabled for now on those platforms, but you probably won't notice any changes anyway!

Our first post-launch content update is here! We've added a light switch! See? We listen to feedback. We've also tweaked the pixels on the arcade's monitor, because we just know their arrangement was bothering somebody out there!

Changes

  • Added a light switch to the room.

  • Paper airplanes now blink when they are in danger of falling off of the stage.

  • The CRT's subpixels are now arranged in a more CRT-y way, and a subtle scanning effect was added.

  • Added a few secrets.

Known Issues

  • The dynamic subtle dynamic lighting was not-so-subtly broken on OSX and Linux, so it has been disabled for now on those platforms, but you probably won't notice any changes anyway!

edit:

1.1.1 fixes

  • High score button works again.

  • Enabled dynamic lighting on OpenGL platforms again.

Source

Steam News / 4 March 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.