Full notes
Full Gon' E-Choo! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Compatibility
- UI and audio
Our first post-launch content update is here! We've added a light switch! See? We listen to feedback. We've also tweaked the pixels on the arcade's monitor, because we just know their arrangement was bothering somebody out there!
Changes
Added a light switch to the room.
Paper airplanes now blink when they are in danger of falling off of the stage.
The CRT's subpixels are now arranged in a more CRT-y way, and a subtle scanning effect was added.
Added a few secrets.
Known Issues
The dynamic subtle dynamic lighting was not-so-subtly broken on OSX and Linux, so it has been disabled for now on those platforms, but you probably won't notice any changes anyway!
edit:
1.1.1 fixes
High score button works again.
Enabled dynamic lighting on OpenGL platforms again.
Source
Changelog.gg summarizes and formats this update. How we read updates.
