In this update2
Full notes
Full Gon' E-Choo! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Fixes
Gon' E-Choo! changes
Current version 0.3.1:
Changes
Gator's jump grab now uses the new, framerate-independent method of finding the jump's end point.
Fixes
Windowed mode should work correctly when running in DX11.
Gator can no longer phase through invisible walls while jumping.
Other things to expect this week:
Linux release? I haven't worked with Linux in forever and I don't even have it installed, but let's do this thing.
Known Issues
Switching to some fullscreen resolutions on some computers minimizes the game. I'd suggest playing at native resolution if you want to play full-screen until I can find a fix for this, but there seems to be no way to know which resolutions will cause this. If this happens to you, wait 10 seconds and click back into the window and the game should revert you to your previous resolution.
If you find any issues, be sure to report them on the community discussion boards. Suggestions are also very welcome.
Source
Changelog.gg summarizes and formats this update. How we read updates.
