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Steam News3 August 201510y ago

0.2 otter revamp

Good news for those of you who have had their high score runs ruined by unexpected player character behavior: things are much more solid now.

In this update2

Full notes

Full Gon' E-Choo! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes0 removals
  • Gameplay
  • Compatibility
  • Fixes
  • Maps
fixedFixesThe player character relies a whole lot less on raycasts now and more on math. Every jump and climb from the same spot should be exactly the same as the last now, so say goodbye to wacky bugs during slowdowns. Similar changes to the gator will be coming next, but for now the player character working as expected is the most important. As always, if you find any bugs, report them in the bug forum, but I tested every jump in the game multiple times with the exact landing point, so things should be good now.
fixedFixesThe monitor lights are now forced to immediately update when the arcade game changes screens.
changedOther things to expect this week:Linux release?
changedKnown IssuesSwitching to some fullscreen resolutions on some computers minimizes the game. I'd suggest playing at native resolution if you want to play full-screen until I can find a fix for this, but there seems to be no way to know which resolutions will cause this. If this happens to you, wait 10 seconds and click back into the window and the game should revert you to your previous resolution.
changedKnown IssuesThe gator can get stuck on stage 2 if you are underneath him on the first floor on the left near the "thru" sign.

Gon' E-Choo! changes

fixedThe player character relies a whole lot less on raycasts now and more on math. Every jump and climb from the same spot should be exactly the same as the last now, so say goodbye to wacky bugs during slowdowns. Similar changes to the gator will be coming next, but for now the player character working as expected is the most important. As always, if you find any bugs, report them in the bug forum, but I tested every jump in the game multiple times with the exact landing point, so things should be good now.
fixedThe monitor lights are now forced to immediately update when the arcade game changes screens.
changedLinux release?
changedSwitching to some fullscreen resolutions on some computers minimizes the game. I'd suggest playing at native resolution if you want to play full-screen until I can find a fix for this, but there seems to be no way to know which resolutions will cause this. If this happens to you, wait 10 seconds and click back into the window and the game should revert you to your previous resolution.
changedThe gator can get stuck on stage 2 if you are underneath him on the first floor on the left near the "thru" sign.

Good news for those of you who have had their high score runs ruined by unexpected player character behavior: things are much more solid now. I stripped the character script of raycasts wherever I could, and things should always work as expected with the otter now. The gator, not so much. That's coming soon. If the otter behaves strangely at this point, it's probably my fault, so be sure to let me know so I can fix it as soon as possible.

Current version 0.2:

Changes

  • Minor sprite edits by the artist to fix strangely-sized appendages and missing colors.

Fixes

  • The player character relies a whole lot less on raycasts now and more on math. Every jump and climb from the same spot should be exactly the same as the last now, so say goodbye to wacky bugs during slowdowns. Similar changes to the gator will be coming next, but for now the player character working as expected is the most important. As always, if you find any bugs, report them in the bug forum, but I tested every jump in the game multiple times with the exact landing point, so things should be good now.

  • The monitor lights are now forced to immediately update when the arcade game changes screens.

Other things to expect this week:

  • Linux release?

  • Oculus Rift DK2 VR support: this was working, but video settings panel broke it. I'm looking into fixing this next week. The final version will use SteamVR and support multiple VR headsets.

Known Issues

  • Switching to some fullscreen resolutions on some computers minimizes the game. I'd suggest playing at native resolution if you want to play full-screen until I can find a fix for this, but there seems to be no way to know which resolutions will cause this. If this happens to you, wait 10 seconds and click back into the window and the game should revert you to your previous resolution.

  • The gator can get stuck on stage 2 if you are underneath him on the first floor on the left near the "thru" sign.

If you find any issues, be sure to report them on the community discussion boards. Suggestions are also welcome.

Source

Steam News / 3 August 2015

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