Full notes
Full Gomoku Let's Go update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Just a quick note, we just released a new update
When you finish a local match, you can decide to rematch or exit the game by yourself instead of going back to main menu automatically.
During online matches, both sides have 30 seconds to think each round, and the opponent will automatically win the game if you time out, and vice versa.
Real-time display of the number of online players who can be challenged
When a new challenge notification is coming, both players can know the other's decision in real-time (reject or accept the game)
Optimized the Library scene
Also, we will have a major update next week:
After the online match is over, if both players agree, you can exchange hands and rematch
Add some simple emojis to communicate with each other in online matches
Add new Endgame challenge levels
As usual, if you have any suggestions, feel free to write a review or leave a comment below, we will check each of them. Thank you again for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
