Goldilock One: The Mists of Jakaira
Steam News 13 April 20261mo ago

Build 75.6 – New Combat Systems, UI Improvements & Quest Updates

💬 Developer Message We continue working to refine core systems, improve combat feel, and enhance overall gameplay fluidity. This update brings new mechanics, UI improvements, and progression adjustments as we move clos…

Update log

Full Goldilock One: The Mists of Jakaira update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes8 additions9 changes6 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Balance
  • Store
added💬 Developer MessageWe continue working to refine core systems, improve combat feel, and enhance overall gameplay fluidity. This update brings new mechanics, UI improvements, and progression adjustments as we move closer to delivering even more content. Thank you for your continued support!
fixed⚙️ Systems & MechanicsFixed issue where these containers could lose reference during execution
added⚙️ Systems & MechanicsNew Block system for Axe and Shield
added⚙️ Systems & MechanicsNew Defense system for Axe and Gauntlet/Shield
changed⚙️ Systems & MechanicsGeneral improvements to Buff & Debuff systems
changed⚔️ Combat & GameplayImproved weapon collision capsules for better hit accuracy

💬 Developer Message

We continue working to refine core systems, improve combat feel, and enhance overall gameplay fluidity. This update brings new mechanics, UI improvements, and progression adjustments as we move closer to delivering even more content. Thank you for your continued support!

⚙️ Systems & Mechanics

  • Implemented breakable/lockable container system (containers that can be opened via brute force or secret codes)

  • Fixed issue where these containers could lose reference during execution

  • New Block system for Axe and Shield

  • New Defense system for Axe and Gauntlet/Shield

  • Initial development of the Blizzard System

  • General improvements to Buff & Debuff systems

⚔️ Combat & Gameplay

  • Improved weapon collision capsules for better hit accuracy

  • Improved Dash responsiveness when using Gamepad

  • Lock-On is now mandatory during the tutorial for better combat learning

🤖 AI & Characters

Basilisk

  • Improved animations

  • Fixed attack behavior

Koxi

  • Improved animations

  • Behavior Tree adjustments for better combat behavior

🎨 Interface & UX

  • Removed white box from the skills menu

  • Improvements to the Comics (HQ) reading menu:

    • Darker background for better readability

    • ESC button repositioned

    • Increased horizontal text space

  • Updated Load/Save system:

    • Reorganized options: “Load / Save” and “Last Checkpoint”

    • Now possible to load the game within the same save tab

    • Added confirmation popup for loading or deleting saves

  • Separated Shop and Craft options

🌐 Localization

  • Added Korean translation

🛠️ Quests & Progression

  • Removed requirement to talk to Druvir in Severino Quest 1

  • Blackout quest has been integrated into Severino Quest 1

  • Adjusted rescue quest:

    • Removed waypoint to the gate

    • Quest can now be completed earlier

  • Removed mandatory Comics (HQ) quest:

    • Collecting the first HQ now triggers a GIF instead of requiring menu interaction

🎮 Game Systems

  • First interaction with the Pod:

    • Initially only Solo mode is available

    • After progression, 4 combat options are unlocked

  • Removed crystal consumption option

💬 NPCs & Dialogue

  • Removed NPC lines inviting players to co-op mode

  • General improvements to dialogues

🎒 Items & World

  • Added new world resources:

    • Poison Flower (village)

    • Pepper Plant (village and forest)

  • New craftable items with Druvir:

    • Poison Pot: Adds poison bonus to Urian’s attributes

    • Poison Immunity Soup: Grants temporary poison immunity

    • Hypothermia Immunity Soup: Grants hypothermia immunity

  • New item:

    • Mushroom Root: Restores a small amount of health when consumed

  • Complete revision of Gauntlet attack traces

Source

Steam News / 13 April 2026

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