Full notes
Full Golden Light update
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What changed
- Gameplay
- Maps
Golden Light changes
Badoonga Bazinga, Madooka Shquimbly. In other words, HELLO MEAT FREAKS. You're probably wondering: "What the hell did I download with the most recent update?"
Let me tell ya!
What's new:
Christmas Themed Menu. Let that festive spirit pierce your soul.
Cinema floor: Simillar to a Bar environment you can now encounter Move Theatre floor alongside a popmeat stand with exploding popmeat and other silly things.
3 New Weapons: You finally can loot that Maneater guy you've just slayed and take it's freaking head! And put it on a stick! And bash folks with it! Yes, and two other minor weapons to give our old trusty knife and axe a bit more visual variety. (And possibly mechanical variety in the future)
Polaroid camera: Is also a weapon now that you can use to temporarily paralyse enemies
Floors variety: Starting with this update we're beginning to implement "hand-crafted" rooms into each biome to give floors a little more ZING. You can now find a bunch of new rooms in Office/Factory/Cages/Cabins (as well as randomized elevator rooms) with more to come in the nearest future.
2 New Mementos: They both involve your sight, the rest is mystery.
- MULTIPLE SAVE SLOTSYou're welcome. (As an important notice - multiple save slots will use a new savefile, so if you want to return your progress you need to go to your AppData/LocalLow/MrPink/Golden Light and rename glSoloSave into glSoloSave0 . That should do the trick)
Updated Tutorial: For those who'd never figure out the "status effect override" thing. (And that's our fault, we'll behave now).
Fixes fixes fixes
And enjoy our meaty Steam Winter Sale discount, beautiful!
Source
Changelog.gg summarizes and formats this update. How we read updates.
