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Steam News18 July 20232y ago

7/18/23 Update

Change Log: ⦁ Body shots were made slightly easier to block (More tuning is needed for it to be more accurate) ⦁ Slipping punches now plays whoosh sounds if the punch passes by close to the ear ⦁ Cobra bag has been adde

Full notes

Full Golden Gloves VR update

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What changed

0 fixes3 additions0 changes0 removals
  • UI and audio
  • Gameplay
addedChange Log: ⦁ Body shots were made slightly easier to block (More tuning is needed for it to be more accurate) ⦁ Slipping punches now plays whoosh sounds if the punch passes by close to the ear ⦁ Cobra bag has been added to the game ⦁ The system that handles punches and glove movement has been tweaked slightly so that the glove gets caught on the AI less and the damage should now be consistent across headsets.
addedCurrently In Work: ⦁ Dodging and slipping punches required the IK system to be changed in a large way so we are currently working on that. Once that is done we will need to go back and tune all of the animations so they work with the new IK system better ⦁ Punch Mechanics are still being tweaked and worked on ⦁ The web browser is still very clunky and requires more work before we can put it in the game
addedUp Next: ⦁ Vignette filter adjustable size slider for the people who want the vignette but want it to cover a different percentage of the screen ⦁ Disable unnecessary audio button during bouts ⦁ Add new Dingle punching bag to the gym

Golden Gloves VR changes

addedChange Log: ⦁ Body shots were made slightly easier to block (More tuning is needed for it to be more accurate) ⦁ Slipping punches now plays whoosh sounds if the punch passes by close to the ear ⦁ Cobra bag has been added to the game ⦁ The system that handles punches and glove movement has been tweaked slightly so that the glove gets caught on the AI less and the damage should now be consistent across headsets.
addedCurrently In Work: ⦁ Dodging and slipping punches required the IK system to be changed in a large way so we are currently working on that. Once that is done we will need to go back and tune all of the animations so they work with the new IK system better ⦁ Punch Mechanics are still being tweaked and worked on ⦁ The web browser is still very clunky and requires more work before we can put it in the game
addedUp Next: ⦁ Vignette filter adjustable size slider for the people who want the vignette but want it to cover a different percentage of the screen ⦁ Disable unnecessary audio button during bouts ⦁ Add new Dingle punching bag to the gym

Change Log: ⦁ Body shots were made slightly easier to block (More tuning is needed for it to be more accurate) ⦁ Slipping punches now plays whoosh sounds if the punch passes by close to the ear ⦁ Cobra bag has been added to the game ⦁ The system that handles punches and glove movement has been tweaked slightly so that the glove gets caught on the AI less and the damage should now be consistent across headsets.

Currently In Work: ⦁ Dodging and slipping punches required the IK system to be changed in a large way so we are currently working on that. Once that is done we will need to go back and tune all of the animations so they work with the new IK system better ⦁ Punch Mechanics are still being tweaked and worked on ⦁ The web browser is still very clunky and requires more work before we can put it in the game

Up Next: ⦁ Vignette filter adjustable size slider for the people who want the vignette but want it to cover a different percentage of the screen ⦁ Disable unnecessary audio button during bouts ⦁ Add new Dingle punching bag to the gym

Source

Steam News / 18 July 2023

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