Update log
Full Golden Chambers update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
The open world used to be in a global preload, which caused it to load on the very first frame of the game and stay in memory at all times.
Now it’s separated from the rest of the game, which is why this update is 1GB in size — sorry about that, folks.
Going forward, we’ll keep optimizing the open world so it doesn’t load everything in a single frame when starting a new game or continuing a save.
Started reworking the Blood Trail mode.
There’s not much to play yet, but we’ve got something interesting planned.
Not going to say more for now — don’t want to jinx it 😉
Fixed immortal bats!
A bunch of other small fixes!
New perk: Ricocheting Bullets!
Source
