In this update2
Full notes
Full Gold Hunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Server
Gold Hunter changes
In our last post, we shared the first exciting details about our upcoming Character System.
Today, we’re taking it even further. We are thrilled to announce that Voxel 2.0 is officially coming to the game! To make this possible, we are currently upgrading our foundation to Unreal Engine 5.7.4.
As many of you know, an engine jump of this scale always brings its challenges, but we are working hard to smooth out every wrinkle and ensure a stable experience.
One Giant Leap: The Major Update
Instead of releasing these features in small bits, we’ve decided to bundle everything into one massive Major Update this year. This ensures the best possible integration and a seamless gameplay experience. This update will be a true milestone for the game, featuring:
Unreal Engine Upgrade (5.7.4)
Voxel 2.0 Implementation
Brand New Character System
New Vehicle System
Dedicated Server Files for everyone
Quality Takes Time
We know you’re dying to know: When? While we can't set a specific release date just yet, please know that our team is testing everything rigorously. It’s a huge task that requires weeks of dedicated work to ensure everything runs perfectly.
We know the wait is hard, but this update will truly change the game forever. We’ll share more news and visuals as soon as they’re ready.
Stay tuned, follow our progress, and feel free to drop your questions in the comments!
Have a great start to the weekend!
Roadmap https://trello.com/b/9BvFjvFQ/gold-hunter-roadmap-early-access
Twitch https://www.twitch.tv/goldhuntermp
Discord https://discord.gg/goldhunter
Source
Changelog.gg summarizes and formats this update. How we read updates.
