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Steam News26 December 20256mo ago

Control Adjustments: Evolving Lira’s Movement

This update stems from the need to give Lira a more substantial physical presence in gameplay.

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Full Going To High School With Lira update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedThis update stems from the need to give Lira a more substantial physical presence in gameplay. Previously, the character could feel too "floating" or light when manipulated; with these adjustments, movement gains a more natural sense of weight and stability. Despite this change, the transition is seamless and doesn't represent a drastic break with the established mechanics. All the original game components remain intact, ensuring that the level design and challenges remain perfectly surmountable, as I can confirm from my own experience upon completing the game.

Going To High School With Lira changes

changedThis update stems from the need to give Lira a more substantial physical presence in gameplay. Previously, the character could feel too "floating" or light when manipulated; with these adjustments, movement gains a more natural sense of weight and stability. Despite this change, the transition is seamless and doesn't represent a drastic break with the established mechanics. All the original game components remain intact, ensuring that the level design and challenges remain perfectly surmountable, as I can confirm from my own experience upon completing the game.

This update stems from the need to give Lira a more substantial physical presence in gameplay. Previously, the character could feel too "floating" or light when manipulated; with these adjustments, movement gains a more natural sense of weight and stability. Despite this change, the transition is seamless and doesn't represent a drastic break with the established mechanics. All the original game components remain intact, ensuring that the level design and challenges remain perfectly surmountable, as I can confirm from my own experience upon completing the game.

Source

Steam News / 26 December 2025

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