Repeated intro
Greetings, fellow town planners! I've just made a big update to Going Loco. It was mostly for the Meta competition, but good news: the Steam build gets all the good stuff too!
What changed
0 fixes5 additions1 change0 removals
addedMain new features:
addedNew environment: you're now placed in a stylish virtual apartment, with idyllic views out of the window, and a dynamic table which the Tiles sit on. It resizes to match the level, but you can still place Tiles anywhere. Steam post image
addedLeaderboards on the main menu: you can now check the latest scores for all 50 official levels straight from the menu, no need to finish a level first! Steam post image
addedFun with flags! Add a flag to your leaderboard name. There are lots to choose from! Don't worry, all your previous scores will be updated with your new flag (and will be, every time you change it). Steam post image
changedWind and dust effects: there are wind trails are some dust motes floating around. Of course, they slow down as the gameplay does too! Steam post image
addedA quick word about hand-tracking. Please consider this feature in beta . I've technically enabled it for the Steam build, but it's difficult to test OpenXR hand-tracking - I don't actually have a device that supports OpenXR and hand-tracking and isn't a Quest. If you have such a device, let me hear your feedback!
Going Loco changes
addedMain new features:
addedNew environment: you're now placed in a stylish virtual apartment, with idyllic views out of the window, and a dynamic table which the Tiles sit on. It resizes to match the level, but you can still place Tiles anywhere. Steam post image
addedLeaderboards on the main menu: you can now check the latest scores for all 50 official levels straight from the menu, no need to finish a level first! Steam post image
addedFun with flags! Add a flag to your leaderboard name. There are lots to choose from! Don't worry, all your previous scores will be updated with your new flag (and will be, every time you change it). Steam post image
changedWind and dust effects: there are wind trails are some dust motes floating around. Of course, they slow down as the gameplay does too! Steam post image
Main new features:
New environment: you're now placed in a stylish virtual apartment, with idyllic views out of the window, and a dynamic table which the Tiles sit on. It resizes to match the level, but you can still place Tiles anywhere. Steam post image
Leaderboards on the main menu: you can now check the latest scores for all 50 official levels straight from the menu, no need to finish a level first! Steam post image
Fun with flags! Add a flag to your leaderboard name. There are lots to choose from! Don't worry, all your previous scores will be updated with your new flag (and will be, every time you change it). Steam post image
Wind and dust effects: there are wind trails are some dust motes floating around. Of course, they slow down as the gameplay does too! Steam post image
A quick word about hand-tracking. Please consider this feature in beta. I've technically enabled it for the Steam build, but it's difficult to test OpenXR hand-tracking - I don't actually have a device that supports OpenXR and hand-tracking and isn't a Quest. If you have such a device, let me hear your feedback!
Enjoy, and see you on the leaderboard!