What changed
0 fixes1 addition1 change0 removals
addedAdded support for Vulkan, OpenGLES3 and OpenGLCore for older devices. - Fixed incorrect UI scaling for the Tutorial Battle on ultrawide resolutions*. - Fixed incorrect UI scaling for loading screens on ultrawide resolutions*. - Fixed missing options/skip tutorial button on ultrawide resolutions*. - Fixed missing player hit-kill audio in some battle scenes**. - Removed DX12 support as it was poorly implemented by the Unity team and caused the screen to go dark in fullscreen on non-native resolutions*.
changedThanks to Roberto Gouvêa for this video . ** Thanks to DarKin on the Discord server .
Gods of Sand changes
addedAdded support for Vulkan, OpenGLES3 and OpenGLCore for older devices. - Fixed incorrect UI scaling for the Tutorial Battle on ultrawide resolutions*. - Fixed incorrect UI scaling for loading screens on ultrawide resolutions*. - Fixed missing options/skip tutorial button on ultrawide resolutions*. - Fixed missing player hit-kill audio in some battle scenes**. - Removed DX12 support as it was poorly implemented by the Unity team and caused the screen to go dark in fullscreen on non-native resolutions*.
changedThanks to Roberto Gouvêa for this video . ** Thanks to DarKin on the Discord server .
- Added support for Vulkan, OpenGLES3 and OpenGLCore for older devices. - Fixed incorrect UI scaling for the Tutorial Battle on ultrawide resolutions*. - Fixed incorrect UI scaling for loading screens on ultrawide resolutions*. - Fixed missing options/skip tutorial button on ultrawide resolutions*. - Fixed missing player hit-kill audio in some battle scenes**. - Removed DX12 support as it was poorly implemented by the Unity team and caused the screen to go dark in fullscreen on non-native resolutions*.
* Thanks to Roberto Gouvêa for this video. ** Thanks to DarKin on the Discord server.