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Steam News17 March 20224y ago

0.3.7 - Patch Notes

Boss fights: - Decreased font size of the acquired weapon tooltip (upon victory). Contracts: - Fixed contract not being saved properly after being generated at the start of each week.

Full notes

Full Gods of Sand update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions1 change0 removals
  • UI and audio
  • Fixes
  • Security
  • Gameplay
changedBoss fights: - Decreased font size of the acquired weapon tooltip (upon victory).
fixedContracts: - Fixed contract not being saved properly after being generated at the start of each week.
addedPassives/Skills: - Added/changed sounds/particles in some skills.
fixedBattle: - Fixed game-breaking bug while sending 2 gladiators to the same arena causing both fights to be with the same gladiator and giving the opportunity to win infinite money. - Fixed player buttons panel being shown after enemy gets killed by counter-attack. - Fixed a exploit when quitting the game in middle of a boss-fight, making possible to the player to win the boss fight and farm gladiator stats without even defeating the boss.
addedAchievements: - Added 5 new achievements (one for each boss, one for losing the game).
fixedLudus: - Added a dog that you can pet (best feature). - Fixed a bug where the "buy passive button" wasn't being disabled after closing the skills/passives panel, causing weird bugs. - Fixed a bug where you couldn't buy the same skill for more than one gladiator.

Gods of Sand changes

changedBoss fights: - Decreased font size of the acquired weapon tooltip (upon victory).
fixedContracts: - Fixed contract not being saved properly after being generated at the start of each week.
addedPassives/Skills: - Added/changed sounds/particles in some skills.
fixedBattle: - Fixed game-breaking bug while sending 2 gladiators to the same arena causing both fights to be with the same gladiator and giving the opportunity to win infinite money. - Fixed player buttons panel being shown after enemy gets killed by counter-attack. - Fixed a exploit when quitting the game in middle of a boss-fight, making possible to the player to win the boss fight and farm gladiator stats without even defeating the boss.
addedAchievements: - Added 5 new achievements (one for each boss, one for losing the game).

Boss fights: - Decreased font size of the acquired weapon tooltip (upon victory).

Contracts: - Fixed contract not being saved properly after being generated at the start of each week.

Passives/Skills: - Added/changed sounds/particles in some skills.

Battle: - Fixed game-breaking bug while sending 2 gladiators to the same arena causing both fights to be with the same gladiator and giving the opportunity to win infinite money. - Fixed player buttons panel being shown after enemy gets killed by counter-attack. - Fixed a exploit when quitting the game in middle of a boss-fight, making possible to the player to win the boss fight and farm gladiator stats without even defeating the boss.

Achievements: - Added 5 new achievements (one for each boss, one for losing the game).

Ludus: - Added a dog that you can pet (best feature). - Fixed a bug where the "buy passive button" wasn't being disabled after closing the skills/passives panel, causing weird bugs. - Fixed a bug where you couldn't buy the same skill for more than one gladiator.

Graphics: - Fixed dead/missing pixels on character base spritesheet. - Fixed dead/missing pixels on all the armors/helmets/shoulders/feets (still need to fix weapons in future patches).

Source

Steam News / 17 March 2022

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