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Steam News21 April 20262mo ago

Demo Update: New Card System, Fast Forward, and More

Demo Update A new update is live for the Gods & Gore demo. The biggest changes focus on how you build your city and how fast the game moves. [dynamiclink href="https://store.steampowered.

In this update5

Full notes

Full Gods & Gore update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions1 change0 removals
  • Store
  • Gameplay
  • Balance
  • Fixes
  • Maps
addedDemo UpdateA new update is live for the Gods & Gore demo. The biggest changes focus on how you build your city and how fast the game moves. [dynamiclink href="https://store.steampowered.com/app/4342440/Gods__Gore_Demo/"]
addedNew Card SystemThe card draft has been overhauled. Instead of picking 1 card after each wave, you now have options:
addedNew Card SystemA new card shop offers 4 purchasable cards after each round, refreshing every 5 rounds
changedBalance ChangesSeveral rebalances across the board including wall costs, booster values, enemy HP, ally HP, and more.
fixedBug FixesFixed enemy pathing issues
fixedBug FixesFixed visual bugs

Gods & Gore changes

addedA new update is live for the Gods & Gore demo. The biggest changes focus on how you build your city and how fast the game moves. [dynamiclink href="https://store.steampowered.com/app/4342440/Gods__Gore_Demo/"]
addedThe card draft has been overhauled. Instead of picking 1 card after each wave, you now have options:
addedA new card shop offers 4 purchasable cards after each round, refreshing every 5 rounds
changedSeveral rebalances across the board including wall costs, booster values, enemy HP, ally HP, and more.
fixedFixed enemy pathing issues

Demo Update

A new update is live for the Gods & Gore demo. The biggest changes focus on how you build your city and how fast the game moves. [dynamiclink href="https://store.steampowered.com/app/4342440/Gods__Gore_Demo/"]

New Card System

The card draft has been overhauled. Instead of picking 1 card after each wave, you now have options:

  • Choose 2 out of 3 shown cards after each wave

  • Or skip the pick and receive 3 random cards instead

  • A new card shop offers 4 purchasable cards after each round, refreshing every 5 rounds

This means gold matters more, strategies develop further, and your city expands much faster. Less RNG, more player control.

Quality of Life

  • Fast forward during waves

  • Game continues running when alt tabbed

Balance Changes

Several rebalances across the board including wall costs, booster values, enemy HP, ally HP, and more.

Bug Fixes

  • Fixed enemy pathing issues

  • Fixed visual bugs

  • Fixed spawning issues

  • Various smaller fixes

Coming at Launch

New maps and gods have been added to the game but are not playable in the demo. China and Egypt themed content will be available when the game launches in Early Access.

Source

Steam News / 21 April 2026

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