Full notes
Full Godrop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Store
- Performance
- Fixes
Adjust the description of the phantom blade
The health bar of the boss in the endless mode will automatically disappear after being killed
After the endless mode is cleared, the boss will appear every 15 waves
Optimize the bug of the success dialog.
Set an upper limit on the number of monsters in endless mode. Add the concept of pressure value - when the number of enemies exceeds a certain number, no new enemies will be added, and the player will start to lose health continuously. This setting only appears in endless mode
Optimize the 1 of 3 buff UI.
Remove the epic quality option
Remove all store-level achievements. This level will never appear now.
Buff preview UI optimization
Fixed the issue that the boss preparation room achievement could not be unlocked
Source
Changelog.gg summarizes and formats this update. How we read updates.
