HomeGamesUpdatesPricingMethodology
Steam News8 June 202628d ago

Demo Update Roundup: This Week’s Fixes and Improvements

All of the changes that were added the last week: Updated the demo with some small fixes June 03: made it possible to look at the character sheet from the skill selections screen by clicking the portraint fixed the skil

Full notes

Full Goddess of Strategy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes11 additions10 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
  • Events
addedAll of the changes that were added the last week: Updated the demo with some small fixes June 03:
fixedfixed the skill effect heal on criticals to work properly
fixedfixed some typos in dialog and item descriptions
addedadded a missing sound effect for the lance attack of hector
fixedfixed a bug where undoing a move with right click was rarely putting a unit back on a differnent tile
addedadded a way to inspect a terrains modifiers even when a unit stands on it

Goddess of Strategy changes

addedAll of the changes that were added the last week: Updated the demo with some small fixes June 03:
fixedfixed the skill effect heal on criticals to work properly
fixedfixed some typos in dialog and item descriptions
addedadded a missing sound effect for the lance attack of hector
fixedfixed a bug where undoing a move with right click was rarely putting a unit back on a differnent tile

All of the changes that were added the last week: Updated the demo with some small fixes June 03:

  • made it possible to look at the character sheet from the skill selections screen by clicking the portraint

  • fixed the skill effect heal on criticals to work properly

  • fixed some typos in dialog and item descriptions

  • added a missing sound effect for the lance attack of hector

  • made ESC toggle the pause menu instead of just opening it

  • made end turn trigger automatically if all units have no actions left

  • fixed a bug where undoing a move with right click was rarely putting a unit back on a differnent tile

  • added a way to inspect a terrains modifiers even when a unit stands on it

Updated the demo with some small fixes June 04:

  • added some greek themed ruins to the maps

  • fixed some UIs showing up for 1 frame when moving to the next node

  • fixed a bug when quitting the game during a shrine and then reloading the save being stuck on the map (if you had this happen loading that save you will now be able to continue to the next node but will miss the shrine, restart the save if you need to see the shrine tutorial)

  • updated volume of wraths intro voice line

Demo Update June 05:

  • fixed an issue where you could get softlocked in the tutorial when the ranger was positioned on the top bush

  • fixed an issue with drag and drop movement and using the undo function at specific times which did desync character visual and internal position. (Hopefully fixed Needs more testing)

  • Added a camera speed slider to controls

  • removed the german localisation test from the main menu

  • added a wishlist and X Button to the main menu

  • made enemies face the other direction if they move to the right

  • made 0 coin rewards not show in the victory screen

  • fixed the terrainmodifier panel showing up for 1 frame sometimes

  • made it a bit more bright during night time

  • fixed having too many items at the victory screen twice resulting in a freeze

Demo Update for June 07:

  • fixed lots of comma and punctuation errors in texts

  • made camera not move when the game is not in focus (alt+tab)

  • some dialog changes

  • made athenas blessing also give 50 exp to the target

  • made flame level reward look like the actual emblems used for upgrading hestia

  • when having to many items The "Add" button on the excess Item UI did not work properly

  • fixed when having multiple of the same item in the convoy selecting one sometiems selects others as well.

  • changed the continue or abandon run UI to give you an additional warning if you want to abandon the run.

  • added a label to skill tooltips for their type (active, passive, combat)

  • added movement stat to the character screen.

Demo Update for June 08:

  • fixed a bug where the end turn button didnt work anymore in the tutorial resulting in a softlock

  • fixed some typos

  • increased scroll speed in guide

  • added guide pages for heal and glow spots

  • changed the heal and inspect button slightly to not press the by mistake when attacking an enemy below your unit.

  • made it possible to deselect enemies in the Swap/Placement State

  • added a tooltip to the danger area button

  • made intro text lines appear faster with LMB

  • made sin cutscene lines appear faster with LMB

Source

Steam News / 8 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.