HomeGamesUpdatesPricingMethodology
Steam News2 October 20169y ago

Patch v 1.0.3

Back once again more patch notes! Reduced Charge required for all weapons by 20% Potions will now be refunded on player loss Changed Hangman per-guess timer to 20 seconds Created Rehearsal (Very Easy) difficulty for the

Full notes

Full God of Word update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition8 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Events
changedReduced Charge required for all weapons by 20%
changedPotions will now be refunded on player loss
changedChanged Hangman per-guess timer to 20 seconds
changedGreatly improved upon the potion cooldown graphic
changedIncreased volume of sound played when entering letters
addedDamage & Time potions enabled and balanced for the Cyclops battle (both potions increase consciousness meter)

God of Word changes

changedReduced Charge required for all weapons by 20%
changedPotions will now be refunded on player loss
changedChanged Hangman per-guess timer to 20 seconds
changedGreatly improved upon the potion cooldown graphic
changedIncreased volume of sound played when entering letters

Back once again more patch notes!

  • Reduced Charge required for all weapons by 20%

  • Potions will now be refunded on player loss

  • Changed Hangman per-guess timer to 20 seconds

  • Created Rehearsal (Very Easy) difficulty for the Typing Mode

  • Re-Balanced Typing Easy difficulty to be between Rehearsal and Medium

  • Greatly improved upon the potion cooldown graphic

  • Hangman & Chest answers will stay on screen longer so you can see what they were more easily

  • Increased volume of sound played when entering letters

  • Damage & Time potions enabled and balanced for the Cyclops battle (both potions increase consciousness meter)

  • Various bug fixes

And here are some current plans for future patches:

  • Create option to delete Live Act save progress

  • Moving letter tiles closer together for increased readability

  • Continue to show damage dealt during attack sequence

  • Show rewards for Overkilling (2x, 3x, etc.) an enemy on level end slate

If you have more suggestions for future patch notes, be sure to let us know! - The Mega Dwarfs

Source

Steam News / 2 October 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.