Full notes
Full God Of Weapons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Performance
God Of Weapons changes
Hey everyone!
It’s here. God of Weapons: Eternal Nightmare is officially out now on Steam!
Get ready to dive into our biggest update yet:
⚔️ A powerful new playable character 🧠 Fresh gameplay mechanics and challenges 🪓 Unique new weapons to master 👹 Vicious new bosses ♾️ And the all-new Infinity Mode — how far can you go?
🛠️ Wait — FREE base game update too? YES!
Auto-Save Feature: The game now automatically saves your current run. As a roguelike, this allows you to continue from your latest run after quitting the game.
Favour/Banish System: Gain more control over your item and weapon rolls by favoring or banishing options from the pool during your run.
Dummy Training in Armory Room: Test out weapon functionality and damage output on a training dummy before entering real combat.
Status Effect Rework: Status effects have been redesigned and rebalanced for better clarity and stronger impact on gameplay.
Endless Mode: A survival challenge with no end—endure wave after wave of enemies and see how long you can last.
- New Enemies, Elites, and BossesEncounter fresh enemies with unique mechanics, offering new layers of challenge and variety.
- New Items and WeaponsDiscover a range of powerful new gear to customize your build and combat style.
- Bug FixesVarious bugs have been fixed to improve performance, stability, and overall player experience.
We've poured everything into making this DLC a thrilling, polished experience — and we can't wait to hear what you think.
👉 Grab the DLC now and step into the Eternal Nightmare!
Thank you for being part of this journey with us. Let the challenge begin. 💀
— The God of Weapons Dev Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
