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Steam News24 October 20241y ago

Patch 6 Released

Updates Fixed a crash in UI when opening certain Journal pages Fixed a crash that could happen when controllers get disabled or enabled in rapid succession Fixed a crash that would occur in various locations in Vanaheim

In this update1

Full notes

Full God of War Ragnarök update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions2 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
fixedUpdatesFixed a crash in UI when opening certain Journal pages
fixedUpdatesFixed a crash that could happen when controllers get disabled or enabled in rapid succession
fixedUpdatesFixed a crash that would occur in various locations in Vanaheim
changedUpdatesImproved performance of AMD Zen1 and Zen2 processors in areas where the game was CPU limited
changedUpdatesIncreased tessellation in Realm Between Realms back to PS5 quality
fixedUpdatesNote that the performance issue related to tessellation is resolved in NVIDIA drivers 565.90 or higher

God of War Ragnarök changes

fixedFixed a crash in UI when opening certain Journal pages
fixedFixed a crash that could happen when controllers get disabled or enabled in rapid succession
fixedFixed a crash that would occur in various locations in Vanaheim
changedImproved performance of AMD Zen1 and Zen2 processors in areas where the game was CPU limited
changedIncreased tessellation in Realm Between Realms back to PS5 quality

Updates

  • Fixed a crash in UI when opening certain Journal pages

  • Fixed a crash that could happen when controllers get disabled or enabled in rapid succession

  • Fixed a crash that would occur in various locations in Vanaheim

  • Improved performance of AMD Zen1 and Zen2 processors in areas where the game was CPU limited

  • Increased tessellation in Realm Between Realms back to PS5 quality

  • Note that the performance issue related to tessellation is resolved in NVIDIA drivers 565.90 or higher

  • Fixed an issue where lock on would rapidly bounce between targets when using mouse. It will now be more "sticky" requiring more effort to change targets

  • Fixed an issue where attack indicators would not look correct when using frame generation

  • Fixed an issue where cinematic dialogue audio would be lower volume than intended

Source

Steam News / 24 October 2024

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