Full notes
Full GOC Royale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Modifications
- End of the game : Adding a card in a chest will increase the cost of the next one by +50% of the initial costs (from +100%).
Exemple for a T3
first stash costs 20 gold, second is 30, third is 40 (was 20/40/60). - PVP vs PVE : prices for stashing card at the end of the game has been updated according to the game mode.
Bugs fixes: - Some missing Translations, - Having troubles accessing Steam Lobby API no longer prevents you from starting a game, - The Jeweller didn't properly updated buttons when adding a spell in some specific cases, - Arena Mod : fix for steam avatars not properly displayed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
