What changed
0 fixes0 additions1 change0 removals
changedThis patch rolls in a few playability tweaks with keyboard and especially game controller use: - 2 or more controllers can now be plugged in at once, and whichever one is active will be listened to - to jump from a wall or chain: now just press left/right+jump; there's no need to also press Up (which was awkward previously, especially on game controllers) - if you jump to a wall/chain and grab it without letting go of the 'up' button, then you will now start climbing without needing to release+re-press 'up' - on controllers, either of the analog sticks, and the dpad now work for movement - fixed a bug whereby you could not jump off walls/chains when using the dpad
Goblins and Grottos changes
changedThis patch rolls in a few playability tweaks with keyboard and especially game controller use: - 2 or more controllers can now be plugged in at once, and whichever one is active will be listened to - to jump from a wall or chain: now just press left/right+jump; there's no need to also press Up (which was awkward previously, especially on game controllers) - if you jump to a wall/chain and grab it without letting go of the 'up' button, then you will now start climbing without needing to release+re-press 'up' - on controllers, either of the analog sticks, and the dpad now work for movement - fixed a bug whereby you could not jump off walls/chains when using the dpad
This patch rolls in a few playability tweaks with keyboard and especially game controller use: - 2 or more controllers can now be plugged in at once, and whichever one is active will be listened to - to jump from a wall or chain: now just press left/right+jump; there's no need to also press Up (which was awkward previously, especially on game controllers) - if you jump to a wall/chain and grab it without letting go of the 'up' button, then you will now start climbing without needing to release+re-press 'up' - on controllers, either of the analog sticks, and the dpad now work for movement - fixed a bug whereby you could not jump off walls/chains when using the dpad