Full notes
Full GoblinLord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
GoblinLord changes
ːsteamhappyːThis demo update focuses on making the game feel clearer and more responsive.
Changes made:
Fixed the gameplay camera so it is no longer locked
Camera is now controlled normally with the mouse
Right Mouse Button now locks camera direction while letting you move the targeting crosshair
Disabled auto lock-on
Targeting is now fully manual
Completely disabled Depth of Field to remove most of the blur
Adjusted camera FOV
Pulling goblins back is now mapped to R
Shift can now be used to dodge while airborne
These changes should give players more control over combat and make the overall gameplay view much cleaner.
Thanks for trying the demo and for all the feedback.
Will continue to look for more as i improve the game.ːer_waveː
Source
Changelog.gg summarizes and formats this update. How we read updates.
