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Steam News12 January 20242y ago

Patch Notes - V0.0.3A

Patch Notes - V0.0.3A Bug Fixes Health Bar Visual Fixed an issue where the health bar was not accurately displaying the current remaining health of entities.

Full notes

Full Goblin Takes No Argument[s] update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions0 changes0 removals
  • Balance
  • Fixes
  • Gameplay
fixedHealth Bar VisualFixed an issue where the health bar was not accurately displaying the current remaining health of entities. Players can now rely on the health bar to get a precise indication of the entity's health status.
fixedTarget Prioritization for TowersFixed Issue with towers not targeting the first enemy and just attacked random enemies.
addedMain Menu ArtIntroduced new Main Menu Art
addedExit Game OptionAdded a convenient option to exit the game directly from the main menu.

Patch Notes - V0.0.3A

Bug Fixes

Health Bar Visual

  • Fixed an issue where the health bar was not accurately displaying the current remaining health of entities. Players can now rely on the health bar to get a precise indication of the entity's health status.

Target Prioritization for Towers

  • Fixed Issue with towers not targeting the first enemy and just attacked random enemies.

Additions And Improvements

Main Menu Art

  • Introduced new Main Menu Art

Exit Game Option

  • Added a convenient option to exit the game directly from the main menu.

Source

Steam News / 12 January 2024

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