Full notes
Full Goblin Hotdogs update
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What changed
- UI and audio
Goblin Hotdogs changes
A few small updates based on community feedback:
Modified the base of the river so hotdogs can't get lost under water (Inspired by TofuPope!) - Fixed typo in Spanish translation (caught by TofuPope!) - Improved the way forced camera perspective works in the clover area. Now uses the regular first person mode rather than changing the angle of the third person mode, which can feel unexpected and claustrophobic (thanks for the feedback Zeinstein!) - Added a soft landing sound and a little wind landing animation to make the character falling feel a bit less weightless. The animation could use a bit more work, but it's a good start. Also increased terminal velocity. (Thanks MapleThunder!)
Enjoy!
Source
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