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Steam News7 October 20241y ago

Community Feedback Quality Improvements

A few small updates based on community feedback: Modified the base of the river so hotdogs can't get lost under water (Inspired by TofuPope!) - Fixed typo in Spanish translation (caught by TofuPope!

Full notes

Full Goblin Hotdogs update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedModified the base of the river so hotdogs can't get lost under water (Inspired by TofuPope!) - Fixed typo in Spanish translation (caught by TofuPope!) - Improved the way forced camera perspective works in the clover area. Now uses the regular first person mode rather than changing the angle of the third person mode, which can feel unexpected and claustrophobic (thanks for the feedback Zeinstein!) - Added a soft landing sound and a little wind landing animation to make the character falling feel a bit less weightless. The animation could use a bit more work, but it's a good start. Also increased terminal velocity. (Thanks MapleThunder!)

Goblin Hotdogs changes

fixedModified the base of the river so hotdogs can't get lost under water (Inspired by TofuPope!) - Fixed typo in Spanish translation (caught by TofuPope!) - Improved the way forced camera perspective works in the clover area. Now uses the regular first person mode rather than changing the angle of the third person mode, which can feel unexpected and claustrophobic (thanks for the feedback Zeinstein!) - Added a soft landing sound and a little wind landing animation to make the character falling feel a bit less weightless. The animation could use a bit more work, but it's a good start. Also increased terminal velocity. (Thanks MapleThunder!)

A few small updates based on community feedback:

  • Modified the base of the river so hotdogs can't get lost under water (Inspired by TofuPope!) - Fixed typo in Spanish translation (caught by TofuPope!) - Improved the way forced camera perspective works in the clover area. Now uses the regular first person mode rather than changing the angle of the third person mode, which can feel unexpected and claustrophobic (thanks for the feedback Zeinstein!) - Added a soft landing sound and a little wind landing animation to make the character falling feel a bit less weightless. The animation could use a bit more work, but it's a good start. Also increased terminal velocity. (Thanks MapleThunder!)

Enjoy!

Source

Steam News / 7 October 2024

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