Full notes
Full Goblin Company update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Fixes
- Gameplay
Goblin Company changes
Added the "UNSTUCK CARTS" button in the pause menu to recover stucked carts. When clicked carts stucked in the tunnel and carts lost in the cave are placed into the headquarter container/box (NOTE: carts on the rails are untouched!).
World map is now syncronized/replicated when a player late join the game.
Fixed crystals losing when you get out a cart from the inventory (crystals on your backpack are gone)
[QoL] Improved rails placement (this should prevent weird/wrong attachments, stretched rails etc!)
[QoL] The torch is equiped automatically, if available in the inventory, after used the one in hand
[QoL] Reduced a lot when the rolling animation is triggered (now you have to fall from very high)
[QoL] Increase the aim dot size in the center of the screen;
Source
Changelog.gg summarizes and formats this update. How we read updates.
