Update history
Latest Goat's Tale (Classic) updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Goat's Tale (Classic)
Goat's Tale Plus -20%
Goat's Tale Plus is now on promotion -20%! 6 additional maps! Special multiplayer mode!
Patch notes1 changeMaps - Goat's Tale (Classic)
Update 1.4
Update 1.4 When you start game for the first time, the game will ask you to run the noob mode. Fixed background display problem on slower computers.
Patch notes1 changeFix - Goat's Tale (Classic)
Update 1.3 (Noob Mode)
Update 1.3 Added hints in noob mode! Physics improved (goat stops a bit faster). Improved optimizations.
Patch notes3 changesGameplay - Goat's Tale (Classic)
Update 1.2
At the beginning, we would like to thank you for such a positive reception of our game! Thanks to your feedback and reviews, we can correct all the negative aspects of our game that we have not noticed before! Thank you…
Patch notes2 changesFixMaps - Goat's Tale (Classic)
Update 1.1
Update 1.1 Fixed issue with changing volume when first starting the game. Fixed text display in German language. Added new objects on the first map.
Patch notes3 changesFixMaps - Goat's Tale (Classic)
Goat's Tale is now available for free!
Announcement - Goat's Tale (Classic)
Update 1.0
Update 1.0 Breakdown of the game into a free version with additional DLC (People who bought the game during Early Access got free DLC) Improved controls. Corrected translations. Changes in displaying resolution (now the…
Patch notes7 changesFixGameplay - Goat's Tale (Classic)
Goat's Tale will leave Early Access on January 17!
The day has arrived, Goat's Tale is complete and it will be released on January 17th! We would like to thank everyone for supporting our project. We've made a lot of changes during Early Access. We improved the graphics…
Announcement2 changesGameplayMaps






