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Steam News24 June 202612d ago

The Goat has finally found her voice! πŸπŸŽ™οΈ (Major Audio Update)

Hello everyone! Steam Next Fest has officially come to an end, and we want to say a massive THANK YOU to everyone who played the Goat's Odyssey demo, shared their feedback, and supported our small indie team!

Full notes

Full Goat's Odyssey update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

0 fixes0 additions5 changes0 removals
  • UI and audio
changedBefore the festival, we spent all our time fixing bugs, so the audio had to take a back seat. But today, we are thrilled to release a Major Audio Update ! Since our game relies 100% on visual storytelling with absolutely no text, we wanted to make sure the world feels as alive and interactive as possible.
changedWe actually ended up recording almost all the Foley and sound effects ourselves manually at home.
changedHere is a little behind-the-scenes look at how we made some of the sounds:
changedWe even had to eat a salad directly into the microphone for one specific sound! πŸ₯—
changedThe demo is staying live for a little longer, so if you haven't finished it yet, or want to experience the puzzle in its full audio glory, jump right in. See if you can recognize the coffee maker or the cereal jar while playing!

Goat's Odyssey changes

changedBefore the festival, we spent all our time fixing bugs, so the audio had to take a back seat. But today, we are thrilled to release a Major Audio Update ! Since our game relies 100% on visual storytelling with absolutely no text, we wanted to make sure the world feels as alive and interactive as possible.
changedWe actually ended up recording almost all the Foley and sound effects ourselves manually at home.
changedHere is a little behind-the-scenes look at how we made some of the sounds:
changedWe even had to eat a salad directly into the microphone for one specific sound! πŸ₯—
changedThe demo is staying live for a little longer, so if you haven't finished it yet, or want to experience the puzzle in its full audio glory, jump right in. See if you can recognize the coffee maker or the cereal jar while playing!

Steam Next Fest has officially come to an end, and we want to say a massive THANK YOU to everyone who played the Goat's Odyssey demo, shared their feedback, and supported our small indie team! ✨

Before the festival, we spent all our time fixing bugs, so the audio had to take a back seat. But today, we are thrilled to release a Major Audio Update! Since our game relies 100% on visual storytelling with absolutely no text, we wanted to make sure the world feels as alive and interactive as possible.

We actually ended up recording almost all the Foley and sound effects ourselves manually at home.

Here is a little behind-the-scenes look at how we made some of the sounds:

  • Grass footsteps: Walking with our fingers in a jar of cereal πŸ₯£

  • Wood hits: A simple kitchen cutting board πŸͺ΅

  • Metal hits: Slamming a coffee maker lid β˜•

  • Flapping wings: Waving a hand fan πŸͺ­

  • Jaw clicking: A hair claw clip πŸ¦€

  • We even had to eat a salad directly into the microphone for one specific sound! πŸ₯—

  • The Goat: I actually recorded all the goat's vocalizations and angry noises myself! πŸπŸ˜‚

The demo is staying live for a little longer, so if you haven't finished it yet, or want to experience the puzzle in its full audio glory, jump right in. See if you can recognize the coffee maker or the cereal jar while playing!

Thanks again for your incredible patience and support. Don't forget to wishlist the game if you want to join the goat on her full adventure this Autumn!

Cheers, The Goat's Odyssey Team

Source

Steam News / 24 June 2026

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