Giving Thanks It’s that time of year where we here in America take time to appreciate all the good things that have happened, and we want to extend our sincere gratitude and thanks to all our players here at home and wh
In this update6
Full notes
Full Go Up update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix7 additions6 changes0 removals
Gameplay
Store
UI and audio
Fixes
addedGiving ThanksIt’s that time of year where we here in America take time to appreciate all the good things that have happened, and we want to extend our sincere gratitude and thanks to all our players here at home and wherever else you might be. Thank you for giving our game a play, thank you for the feedback you’ve given us, and thank you for accompanying us on our journey upwards! We truly appreciate every single one of you who has played and hopefully, in these tumultuous times we find ourselves in, Go Up can be at least a small something to be thankful for. We hope you all have enjoyed everything that we’ve been able to add to the game so far, and hope you continue to enjoy the upcoming changes. We still have a few more big updates on the horizon, and we have a fresh batch of fun new mechanics ready to go yet again!
addedWhispsWhisps are naturally occurring accumulations that can grow over time as they collect the various types of particles. You can click them to collect what they’ve accumulated so far, but if you let them grow you’ll get more out of them. There are also some new whisp related dark skills in the skill tree.
addedEmotesThe character now has a mouth with which to scream… or smile, or frown, depending on what you might subject it to.
addedMore StatsWe are now tracking a number of new stats in the compendium. For instance, those of you who were wondering the total number of particles your refiner has made, we now have an answer for you in your favorite format, yet another number that goes up! (If anyone has a specific stat they want tracked that we aren’t already tracking let us know and we'll see what we can do)
changedDark UpgradesPurchasing dark upgradable skills now allows you to see the next purchasable dark upgradable skill, and you don’t have to purchase the normal version of the skill ever again !
changedNew Music Track!Our friend Stephen Garza has made yet another aural masterpiece for you to unlock, a true fest for your ears!
Go Up changes
addedIt’s that time of year where we here in America take time to appreciate all the good things that have happened, and we want to extend our sincere gratitude and thanks to all our players here at home and wherever else you might be. Thank you for giving our game a play, thank you for the feedback you’ve given us, and thank you for accompanying us on our journey upwards! We truly appreciate every single one of you who has played and hopefully, in these tumultuous times we find ourselves in, Go Up can be at least a small something to be thankful for. We hope you all have enjoyed everything that we’ve been able to add to the game so far, and hope you continue to enjoy the upcoming changes. We still have a few more big updates on the horizon, and we have a fresh batch of fun new mechanics ready to go yet again!
addedWhisps are naturally occurring accumulations that can grow over time as they collect the various types of particles. You can click them to collect what they’ve accumulated so far, but if you let them grow you’ll get more out of them. There are also some new whisp related dark skills in the skill tree.
addedThe character now has a mouth with which to scream… or smile, or frown, depending on what you might subject it to.
addedWe are now tracking a number of new stats in the compendium. For instance, those of you who were wondering the total number of particles your refiner has made, we now have an answer for you in your favorite format, yet another number that goes up! (If anyone has a specific stat they want tracked that we aren’t already tracking let us know and we'll see what we can do)
changedPurchasing dark upgradable skills now allows you to see the next purchasable dark upgradable skill, and you don’t have to purchase the normal version of the skill ever again !
Giving Thanks
It’s that time of year where we here in America take time to appreciate all the good things that have happened, and we want to extend our sincere gratitude and thanks to all our players here at home and wherever else you might be. Thank you for giving our game a play, thank you for the feedback you’ve given us, and thank you for accompanying us on our journey upwards! We truly appreciate every single one of you who has played and hopefully, in these tumultuous times we find ourselves in, Go Up can be at least a small something to be thankful for. We hope you all have enjoyed everything that we’ve been able to add to the game so far, and hope you continue to enjoy the upcoming changes. We still have a few more big updates on the horizon, and we have a fresh batch of fun new mechanics ready to go yet again!
Whisps
Whisps are naturally occurring accumulations that can grow over time as they collect the various types of particles. You can click them to collect what they’ve accumulated so far, but if you let them grow you’ll get more out of them. There are also some new whisp related dark skills in the skill tree.
Emotes
The character now has a mouth with which to scream… or smile, or frown, depending on what you might subject it to.
More Stats
We are now tracking a number of new stats in the compendium. For instance, those of you who were wondering the total number of particles your refiner has made, we now have an answer for you in your favorite format, yet another number that goes up! (If anyone has a specific stat they want tracked that we aren’t already tracking let us know and we'll see what we can do)
Dark Upgrades
Purchasing dark upgradable skills now allows you to see the next purchasable dark upgradable skill, and you don’t have to purchase the normal version of the skill ever again!
New Music Track!
Our friend Stephen Garza has made yet another aural masterpiece for you to unlock, a true fest for your ears!
Minor Bug Fixes and Quality of Life
Non suffering related tentacle event with new rewards
Camera movement to enhance some chaotic events
Changes to particle effects of purchased vs unpurchased skills making the skill tree easier to read at a glance
New compendium entries
Now tracking more stats in the compendium
New notifications
Fixed some bugs related to stars not spawning gold dust