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Steam News1 September 202510mo ago

End of August Progress Update

Hey everyone, It’s time for what I believe will be the final progress update. Development has really picked up speed, and I’m happy to say the game is now very close to completion.

Full notes

Full Go To Sleep update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, It’s time for what I believe will be the final progress update. Development has really picked up speed, and I’m happy to say the game is now very close to completion. All that’s left is adding that final layer of polish.

What changed

0 fixes1 addition5 changes0 removals
  • Gameplay
  • UI and audio
addedHey everyone, It’s time for what I believe will be the final progress update. Development has really picked up speed, and I’m happy to say the game is now very close to completion. All that’s left is adding that final layer of polish.
changedThis update will be fairly short. Over the past few months, I’ve shown plenty of gameplay, cutscenes, and animations, so to avoid spoiling anything further, I’ll just be highlighting some of the additional features the game has to offer.
changedIf you haven’t already seen it on the Steam page, the game has full support for both Xbox and PlayStation controllers. You can switch between them at any point during gameplay, and all the expected features are supported such as haptic feedback for a more immersive experience.
changedLocalization The game will launch with support for five languages: English, Spanish (Castilian), French, Italian, and German. Depending on how the release goes, I plan to expand localization to include even more languages in future updates.
changedThat wraps up this month’s progress update! If you’re disappointed that this one didn’t include much gameplay, don’t worry. I’ll be releasing some dedicated gameplay clips very soon.
changedAs mentioned last month, I was aiming for a September or October release. At this point, I’m very confident in an October launch. I’m planning on sharing a release date trailer later this month, along with an updated Steam page that better reflects the final version of the game.

Go To Sleep changes

addedHey everyone, It’s time for what I believe will be the final progress update. Development has really picked up speed, and I’m happy to say the game is now very close to completion. All that’s left is adding that final layer of polish.
changedThis update will be fairly short. Over the past few months, I’ve shown plenty of gameplay, cutscenes, and animations, so to avoid spoiling anything further, I’ll just be highlighting some of the additional features the game has to offer.
changedIf you haven’t already seen it on the Steam page, the game has full support for both Xbox and PlayStation controllers. You can switch between them at any point during gameplay, and all the expected features are supported such as haptic feedback for a more immersive experience.
changedLocalization The game will launch with support for five languages: English, Spanish (Castilian), French, Italian, and German. Depending on how the release goes, I plan to expand localization to include even more languages in future updates.
changedThat wraps up this month’s progress update! If you’re disappointed that this one didn’t include much gameplay, don’t worry. I’ll be releasing some dedicated gameplay clips very soon.

This update will be fairly short. Over the past few months, I’ve shown plenty of gameplay, cutscenes, and animations, so to avoid spoiling anything further, I’ll just be highlighting some of the additional features the game has to offer.

Controls

If you haven’t already seen it on the Steam page, the game has full support for both Xbox and PlayStation controllers. You can switch between them at any point during gameplay, and all the expected features are supported such as haptic feedback for a more immersive experience.

Localization The game will launch with support for five languages: English, Spanish (Castilian), French, Italian, and German. Depending on how the release goes, I plan to expand localization to include even more languages in future updates.

Post-game bonus content

After completing the game, you’ll unlock access to the Extras menu! This will include some behind-the-scenes images and clips, along with the very first demo of the game, originally created all the way back in 2024!

That wraps up this month’s progress update! If you’re disappointed that this one didn’t include much gameplay, don’t worry. I’ll be releasing some dedicated gameplay clips very soon.

As mentioned last month, I was aiming for a September or October release. At this point, I’m very confident in an October launch. I’m planning on sharing a release date trailer later this month, along with an updated Steam page that better reflects the final version of the game.

Thank you all once again for your continued support and if you haven’t already, be sure to wishlist the game on Steam!

Source

Steam News / 1 September 2025

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