Full notes
Full Go Kart Island update
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What changed
- UI and audio
- Gameplay
- Compatibility
- Store
- Fixes
- Events
Go Kart Island changes
Keep your eyes PEELED (that sounds painful) over the next couple of weeks for exciting news coming out of Grumpy Pizza HQ - a.k.a. my spare bedroom - regarding Go Kart Island... but in the mean time you'll have to settle for a new demo update. Look at all this stuff. LOOK AT IT! NEW FEATURES
Kart steering amounts are increased when driving at slow speeds
Start boost is applied by holding only acceleration, rather than both brake and acceleration
Added support for native Steam Deck resolution 1280x800, and also 1920x1200 'cause YOLO
Various SFX balances and updates
Race checkpoints (white and purple smoke columns) are no longer present
Various optimisations
UI and SFX changes to highlight when only one heart remains in Death Races
Shadows now appear directly underneath Squish-E-Boi obstacles
Info messages (that appear at the bottom of the screen) are displayed on screen for longer
- Farm RaceDisabled the silver coin next to the starting grid until the 1st lap and added extra tyre walls
Improved directing the player in the tutorial mission
Added a message to direct player to find the paint shop after finding first collectable kart
Added a prompt after completing the demo to play Challenges
Improved "locked" and "trophy" icons
BUG FIXES
Fixed the main menu getting into a state where no buttons could be selected with a controller
Fixed the kart selection button from being pressed multiple times, which caused the selected Challenge to load multiple times
Fixed invincibility being stuck on permanently (for real this time, I think)
Fixed AI racers not apply correct start boost values
Fixed new laps not triggering on the Farm Race
Fixed the respawning positions on the "Chicken Run" collect event
Fixed being able to outrun the Squish-E-Boi item without using a speed boost
Fixed slowdown penalty being applied when hit by a laser while the shield was active
Fixed oil and egg appearing to float slightly above ground
Fixed the collision of donut obstacles so you can't pass under them
Fixed yacht in Main Town not having any collision
Fixed benches props not resetting position
Fixed duplicated SFX playing on the character selection screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
