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- Go Home Annie: An SCP Game
Go Home Annie—Devlog 4
Hi everyone. This is Mladen, Creative Director at Misfit Village, coming at you with our fourth devlog. As promised in the last devlog, I’ll be talking about how we go about creating cutscenes and character animations f…
Store8 changesGameplayUI/audio - Go Home Annie: An SCP Game
Go Home Annie—Devlog 3
Hi, Mladen here, the creative director at Misfit Village. Time for Devlog 3! This time I'd like to focus on the technical aspects of Go Home Annie. Annie is being developed in Unity with the HDRP render pipeline. We dec…
Store4 changesPerformance - Go Home Annie: An SCP Game
Go Home Annie—Devlog 2
Hi, Mladen here, the creative director at Misfit Village. Back with another dev log about the making of our horror adventure game Go Home Annie. This time we'll delve deeper into the game's world and lore. If you're lik…
Announcement3 changesGameplayMaps - Go Home Annie: An SCP Game
Go Home Annie—Devlog 1
Hi! I’m Mladen, the creative director at Misfit Village. For our first devlog, I’ll explain how the idea for Go Home Annie came about. The origins of Go Home Annie can be traced back to a few ideas and prototypes we’ve…
Announcement2 changesGameplay


