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Steam News24 August 20223y ago

Go! Go! Version 1.0.5

Time for another update! This time it's just a bug fix, but it's a pretty big one.

Full notes

Full Go! Go! PogoGirl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Performance
fixedFixed a memory leak related to the timer
addedTurns out, for some reason the new timer was leaking memory, meaning it kept using more and more memory but it didn't release any. This, of course, isn't a good thing, because it could cause the game to lag or even crash if you kept it running for long enough.

Go! Go! PogoGirl changes

fixedFixed a memory leak related to the timer
addedTurns out, for some reason the new timer was leaking memory, meaning it kept using more and more memory but it didn't release any. This, of course, isn't a good thing, because it could cause the game to lag or even crash if you kept it running for long enough.

Time for another update! This time it's just a bug fix, but it's a pretty big one.

  • Fixed a memory leak related to the timer

Turns out, for some reason the new timer was leaking memory, meaning it kept using more and more memory but it didn't release any. This, of course, isn't a good thing, because it could cause the game to lag or even crash if you kept it running for long enough.

While I wasn't able to entirely figure out why it happens (it's something buried deep within the HaxeFlixel/OpenFL/Lime libs) I found a way around it. And hey, in gamedev, that's usually good enough...

Thanks for all the support, everybody!

-Ando

Source

Steam News / 24 August 2022

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