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Steam News14 June 20206y ago

Coming out the other side!

Hi all, I hope you are all safe and well in these strange times! Just a quick update to say that I am now back on partial development, family is recovered and some restrictions are now lifted in my country (UK) which ha

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Full Go For Launch: Mercury update

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What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
addedThe next patch, out soon, will add a much needed basic manual to the game, covering keyboard shortcuts, controller buttons etc and a very brief outline of the spacecraft dashboard modules. This will be in the form of a pop-up overlay for regular monitor play, and a physical in-game object in VR.
addedVery sorry for any stress caused by the slow recent progress, a few negative reviews have underlined peoples frustration. Rest assured though, the game isn't dead. A large part of the scope of this game is already in place, so hopefully, gradually over the coming months I can iron out some of those niggling missing features and add some polish.

Go For Launch: Mercury changes

addedThe next patch, out soon, will add a much needed basic manual to the game, covering keyboard shortcuts, controller buttons etc and a very brief outline of the spacecraft dashboard modules. This will be in the form of a pop-up overlay for regular monitor play, and a physical in-game object in VR.
addedVery sorry for any stress caused by the slow recent progress, a few negative reviews have underlined peoples frustration. Rest assured though, the game isn't dead. A large part of the scope of this game is already in place, so hopefully, gradually over the coming months I can iron out some of those niggling missing features and add some polish.

Hi all,

I hope you are all safe and well in these strange times!

Just a quick update to say that I am now back on partial development, family is recovered and some restrictions are now lifted in my country (UK) which has taken some burden away with lack of childcare / homeschooling.

Things still aren't ideal in terms of available hours, so, in the short term, I have decided to put out a series of smaller patches, rather than hold out for larger content updates.

The next patch, out soon, will add a much needed basic manual to the game, covering keyboard shortcuts, controller buttons etc and a very brief outline of the spacecraft dashboard modules. This will be in the form of a pop-up overlay for regular monitor play, and a physical in-game object in VR.

After this I will push out smaller patches addressing individual items (like fixing that damn descent dial!).

Very sorry for any stress caused by the slow recent progress, a few negative reviews have underlined peoples frustration. Rest assured though, the game isn't dead. A large part of the scope of this game is already in place, so hopefully, gradually over the coming months I can iron out some of those niggling missing features and add some polish.

Source

Steam News / 14 June 2020

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