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- GnollHack
Patch Notes, Version 2.142 – 24 June, 2026
Changes.NET MAUI is upgraded to 10.0.51. C library has been converted to ANSI C89 from K&R style by removing K&R style function signatures and making some other related changes. Various bug fixes.
Patch notes - GnollHack
Patch Notes, Version 2.141 – 22 June, 2026
Changes Bug fixes.
Patch notes - GnollHack
Hot Fix 1, Version 2.140 – 20 June, 2026
Changes Fixed a small layout problem.
Patch notes1 changeFix - GnollHack
Patch Notes, Version 2.140 – 20 June, 2026
Changes.NET MAUI is upgraded to 10.0.71..NET is upgraded to 10.0.9 (SDK 10.0.301). Fixed a problem on Windows with an unclickable area around the title bar in full-screen mode. Fixed high-level status mark to account fo…
Patch notes2 changesFix - GnollHack
Patch Notes, Version 2.139 – 18 June, 2026
Changes A new status mark for a monster that is higher level than what is normal for its monster type. Fixed Nalzok alignment value. Added curse resistance checks to fountain effects and elsewhere. Improved the polearm…
Patch notes4 changesFixGameplay - GnollHack
Patch Notes, Version 2.138 – 17 June, 2026
Changes If you tap or click on a hostile monster that is not in melee range with a polearm wielded or as a swap weapon, the character will then apply the polearm at the target. Fixed a crash bug that could occur if a sp…
Patch notes2 changesFixGameplay - GnollHack
Patch Notes, Version 2.137 – 14 June, 2026
Changes Upgraded .NET to 9.0.17 (SDK 9.0.315). Improved debug information.
Patch notes1 changeGameplay - GnollHack
Patch Notes, Version 2.136 – 11 June, 2026
Changes Fixed a bug where a memory would get corrupted if a monster was unsummoned via a timer while migrating to another level. Added some more debug information.
Patch notes2 changesFixGameplay - GnollHack
Patch Notes, Version 2.135 – 8 June, 2026
Changes A hot fix related to debug information on long worms.
Patch notes - GnollHack
Patch Notes, Version 2.134 – 7 June, 2026
Changes Added even more guardrails against memory bugs related to long worms. Improved debug information.
Patch notes2 changesGameplay - GnollHack
Patch Notes, Version 2.133 – 6 June, 2026
Changes Knight per-difficulty-level score has been increased from 200 to 750 for unique monsters and from 50 to 100 for non-unique monsters. Added an occupation interruption to buff expiration warning. Various bug fixes…
Patch notes3 changes1 numericGameplay - GnollHack
Patch Notes, Version 2.132 – 3 June, 2026
Changes Added a new setting and option to show damage formula for weapons in the examine command. Added guardrails and more debug information for long worms. Lance now splinters first with a -1 enchantment penalty befor…
Patch notes2 changesBalanceGameplay - GnollHack
Patch Notes, Version 2.131 – 29 May, 2026
Changes Various bug fixes.
Patch notes - GnollHack
Patch Notes, Version 2.130 – 27 May, 2026
Changes Fixed a bug with travel command not properly working. Added "of caution" mythic property to helmets, giving warning, inspired by NetHack 5.0.0. Some scrolls and potions work now analogously to NetHack 5.0.0. Add…
Patch notes4 changesFixGameplay - GnollHack
Patch Notes, Version 2.129 – 23 May, 2026
Changes Fixed a bug with recalc_mapseen checking rooms beyond the null room, resulting in all sorts of impossible notifications. Fixed a bug with long worms attacking the player in the wrong location, and possibly twice…
Patch notes2 changesFix - GnollHack
Patch Notes, Version 2.128 – 22 May, 2026
Changes Rogue gets now score equal to 5 times the worth of valuables in his or her possession, up from 1 time. Added Paranoid Vegan option. Fixed graphics for antiquated bag. Minor bug fixes.
Patch notes2 changesFixGameplay

