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- GnollHack
Patch Notes, Version 3.7 — 8 August, 2026
Changes Added support for Gnoll Overseer, a game assistant, which can be accessed with a GnollHack account via the Overseer button in the About menu and the game menu during the game. Large number of memory use improvem…
Patch notes5 changesUI/audioGameplay - GnollHack
Patch Notes, Version 3.6 – 29 July, 2026
Changes Quest leader and guardians now have a reconciliation chat item Quest leader pets are now marked properly as quest companions similar to quest guardians Strength gain/loss items now give up to 50 percentage point…
Patch notes5 changesFixGameplay - GnollHack
Patch Notes, Version 3.5 – 22 July, 2026
Changes Upgraded to .NET MAUI to 10.0.90. Upgraded SkiaSharp to 4.151-rc.1.1. Fixed a problem with bones generation. Quest levels can now also be accessed by killing the quest leader, similar to NetHack 5.0. Improved th…
Patch notes8 changesFixGameplay - GnollHack
Patch Notes, Version 3.4 – 17 July, 2026
Changes SkiaSharp upgraded to 3.119.4. Fixed bones level generation chance on dungeon levels 2-3. Caveman will now also receive a Tyrannosaurus Rex as steed in crowning. True seeing now also shows the true weight of loa…
Patch notes4 changesFixGameplay - GnollHack
Patch Notes, Version 3.3 – 15 July, 2026
Changes Upgraded .NET to 10.0.10 (SDK 10.0.302). Added special tinting color to areas seen exclusively with X-ray vision. Added setting to toggle this color on and off. Adjusted role and race mana progression. Lowered c…
Patch notes12 changesFixGameplay - GnollHack
Patch Notes, Version 3.2 – 12 July, 2026
Changes Added a different color for out of map area in the ASCII mode. Mythic property marks and other similar marks are displayed again. Adjusted elder griffon statistics. Clerical monster spell casting in properly des…
Patch notes3 changesMapsGameplay - GnollHack
Patch Notes, Version 3.1 – 11 July, 2026
Version Number Info Our version numbers are 1-based, and therefore 3.1 is the first version in the 3.x series. There is no version 3.0. Changes App Save File Transfer and Platform Compatibility: Added Save File Transfer…
Patch notes18 changesFixCompatibility - GnollHack
Patch Notes, Version 2.146 – 4 July, 2026
Changes Upgraded FMOD sound middleware to newest 2.03.14 version. Rebuilt FMOD sound banks with the new FMOD version. Some minor text adjustments.
Patch notes2 changesUI/audio - GnollHack
Patch Notes, Version 2.145 – 3 July, 2026
Changes Updated the way the squares are darkened, improving the drawing speed especially on iOS. Added warning system for upcoming 4.3.0 save game breaking version. Fixed a minor memory leak when drawing radially transp…
Patch notes5 changesFixGameplay - GnollHack
Patch Notes, Version 2.144 – 26 June, 2026
Changes Upgraded .NET MAUI to 10.0.71. Upgraded SkiaSharp to 4.148.0. Added debug information on globally handled unhandled exceptions.
Patch notes3 changesGameplay - GnollHack
Patch Notes, Version 2.142 – 24 June, 2026
Changes.NET MAUI is upgraded to 10.0.51. C library has been converted to ANSI C89 from K&R style by removing K&R style function signatures and making some other related changes. Various bug fixes.
Patch notes2 changesGameplay - GnollHack
Patch Notes, Version 2.141 – 22 June, 2026
Changes Bug fixes.
Patch notes - GnollHack
Hot Fix 1, Version 2.140 – 20 June, 2026
Changes Fixed a small layout problem.
Patch notes1 changeFix - GnollHack
Patch Notes, Version 2.140 – 20 June, 2026
Changes.NET MAUI is upgraded to 10.0.71..NET is upgraded to 10.0.9 (SDK 10.0.301). Fixed a problem on Windows with an unclickable area around the title bar in full-screen mode. Fixed high-level status mark to account fo…
Patch notes4 changesFixGameplay - GnollHack
Patch Notes, Version 2.139 – 18 June, 2026
Changes A new status mark for a monster that is higher level than what is normal for its monster type. Fixed Nalzok alignment value. Added curse resistance checks to fountain effects and elsewhere. Improved the polearm…
Patch notes4 changesFixGameplay - GnollHack
Patch Notes, Version 2.138 – 17 June, 2026
Changes If you tap or click on a hostile monster that is not in melee range with a polearm wielded or as a swap weapon, the character will then apply the polearm at the target. Fixed a crash bug that could occur if a sp…
Patch notes2 changesFixGameplay

