Full notes
Full Glyphscape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
This is a small addendum, just a few bug fixes and some improvements to various menus and sub-menus. Rather than sitting on a mountain of changes, I am going to try to get into the habit of posting smaller updates more regularly.
Interface Changes
Added a latch and subtle wood texture to the stash chest
Improved contrast and line placement in Journal book
Improved contrast and added input hints in Journal quest preview
Improved contrast of 'End Sneak' prompt when in sneak mode
Overhauled ladder traversal sub-menu visuals
Improved Look results alignment
Improved contrast and alignment of hit-to-player reports
Bug Fixes
Fixed a freeze that occurred when pressing Confirm without a quest selected in the Journal
Fixed an issue where mushroom enemies would not load the correct sprite from save data
Source
Changelog.gg summarizes and formats this update. How we read updates.
